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Pac-Man and Games for Girls
From CS4FN (Computer Science For Fun)

Pac-Man and Games for Girls

by Paul Curzon, Queen Mary University of London In the beginning video games were for boys…and then came Pac-Man. Before mobile games, game consoles and PC based...

The invisible dice mystery – a magic trick underpinned by computing and maths
From CS4FN (Computer Science For Fun)

The invisible dice mystery – a magic trick underpinned by computing and maths

Maths and magic, algebra and abracadabra - impress your friends with this magic trick (no props required) and learn a little bit about computer science.

T. V. Raman and his virtual guide dogs
From CS4FN (Computer Science For Fun)

T. V. Raman and his virtual guide dogs

by Daniel Gill, Queen Mary University of London It’s 1989, a year with lots of milestones in Computer Science. In March, Tim Berners-Lee puts down in writing the...

Designing for autistic people
From CS4FN (Computer Science For Fun)

Designing for autistic people

by Daniel Gill and Paul Curzon, Queen Mary University of London What should you be thinking about when designing for a specific group with specific needs, suchContinue...

Can you trust a smile?
From CS4FN (Computer Science For Fun)

Can you trust a smile?

You're probably pretty good at spotting a fake smile, but how might we teach robots to do the same...
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