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Research highlights

GPU Ray Tracing


re-creation of Whitted's sphere scene

Re-creation of Whitted's sphere scene with user-specified programs. Runs at over 100 fps on a GeForce GTX680 at 1 k by 1 k resolution.

The NVIDIA OptiX ray tracing engine builds on the key observation that most ray tracing algorithms can be implemented using a small set of programmable operations.

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