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SIGGRAPH 2009 Seeks Live Real-Time Video Games Content

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The SIGGRAPH 2009 Computer Animation Festival will include a segment on real-time rendering projects, in which the top selections will be played and demonstrated live on various platforms. A jury of industry professionals and experts will judge the entries on creativity, innovation, performance, and the ability to render in real time in front of the live audience. Selected contributors will have an opportunity to show their projects for the Computer Animation Festival Evening Theater audience, and to showcase their work in The Sandbox, where attendees get a hands-on gaming experience.

"The addition of live, real-time rendering work is going to make this one of the most dynamic and innovative festivals in SIGGRAPH history," says Ronen Barzel, SIGGRAPH 2009 conference chair. "The gaming industry has been a substantial innovator in real-time graphics, and now the best gaming work can be showcased at SIGGRAPH alongside the latest developments in research, science, art, and technology from around the globe."

Real-time rendering will focus on mathematical or other industrial simulations, research projects, real-time artist explorations, new uses of pioneering technology, and scientific visualizations. SIGGRAPH 2009 will be held in New Orleans from August 3-7 at the Ernest N. Morial Convention Center.

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